Open Bug 688159 Opened 12 years ago Updated 1 year ago
.uniform4fv does not work when array is larger than needed
User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:6.0.2) Gecko/20100101 Firefox/6.0.2 Build ID: 20110902133214 Steps to reproduce: i use something like var a = new Float32Array(8); // <-- works with 4, but > 4 should work also gl.uniform4fv(u, a); Actual results: does not render when angle is enabled. for native opengl it works. example html is attached. Expected results: should render
Does this still occur on Firefox 39? What about Firefox 40 beta?
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