Closed Bug 693765 Opened 14 years ago Closed 13 years ago

Players can avoid being hit by moving to diagonal adjacent tiles to their enemy

Categories

(Websites Graveyard :: BrowserQuest, defect)

defect
Not set
critical

Tracking

(Not tracked)

VERIFIED FIXED

People

(Reporter: guillaume, Assigned: franck.bugzilla)

References

Details

STR: 1. Attack an enemy 2. During combat, move to a diagonal adjacent tile from the enemy 3. The enemy stops attacking until you move again Expected result: the enemy should not stop attacking you.
Assignee: nobody → franck.bugzilla
Status: NEW → RESOLVED
Closed: 13 years ago
Resolution: --- → FIXED
Verified fixed.
Status: RESOLVED → VERIFIED
Product: Websites → Websites Graveyard
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