Players can avoid being hit by moving to diagonal adjacent tiles to their enemy

VERIFIED FIXED

Status

--
critical
VERIFIED FIXED
8 years ago
5 years ago

People

(Reporter: guillaume, Assigned: franck.bugzilla)

Tracking

Details

(Reporter)

Description

8 years ago
STR:

1. Attack an enemy
2. During combat, move to a diagonal adjacent tile from the enemy
3. The enemy stops attacking until you move again

Expected result: the enemy should not stop attacking you.
(Reporter)

Updated

8 years ago
Assignee: nobody → franck.bugzilla
(Assignee)

Comment 1

7 years ago
Fixed in this commit: https://github.com/mozilla/BrowserQuest/commit/6ee87bf9faf839d750145f3259f0d574270c0b47
Status: NEW → RESOLVED
Last Resolved: 7 years ago
Resolution: --- → FIXED

Comment 2

7 years ago
Verified fixed.
Status: RESOLVED → VERIFIED
Component: BrowserQuest → BrowserQuest
Product: Websites → Websites Graveyard
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