Closed Bug 697845 Opened 8 years ago Closed 8 years ago
only call gl
Finish in Render Layer, not in Update Surface
Should be faster.
Attachment #570097 - Flags: review?(matt.woodrow)
Attachment #570097 - Flags: review?(matt.woodrow) → review+
https://hg.mozilla.org/mozilla-central/rev/eaaab958a659 Please can you use the "set assignee" feature when attaching patches, to save time on merging. Thanks!
Assignee: nobody → bjacob
Status: NEW → RESOLVED
Closed: 8 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla10
Why did we move UpdateSurface-type code into the RenderLayer function? Why not just remove the unneeded glFlush in RenderLayer?
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