Last Comment Bug 707861 - Implement EXT_robustness in EGL (ANGLE)
: Implement EXT_robustness in EGL (ANGLE)
Product: Core
Classification: Components
Component: Graphics (show other bugs)
: Trunk
: All All
: -- normal (vote)
: ---
Assigned To: Doug Sherk (:drs) (inactive)
: Milan Sreckovic [:milan]
Depends on: 656824 711592
Blocks: 707860 710163
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Reported: 2011-12-05 18:43 PST by Doug Sherk (:drs) (inactive)
Modified: 2011-12-16 13:20 PST (History)
2 users (show)
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Patch v1.0, implement EXT_robustness for ANGLE. (17.70 KB, patch)
2011-12-05 23:41 PST, Doug Sherk (:drs) (inactive)
no flags Details | Diff | Splinter Review
Patch v1.0, implement EXT_robustness for ANGLE. (17.71 KB, patch)
2011-12-05 23:46 PST, Doug Sherk (:drs) (inactive)
jacob.benoit.1: review+
Details | Diff | Splinter Review

Description Doug Sherk (:drs) (inactive) 2011-12-05 18:43:50 PST
ANGLE recent versions have introduced an EXT_robustness extension which allows us to have some robustness functionality.

Link to specs:

This should be implemented and tied into our base robustness implementation, bug 656824.
Comment 1 Doug Sherk (:drs) (inactive) 2011-12-05 23:41:34 PST
Created attachment 579248 [details] [diff] [review]
Patch v1.0, implement EXT_robustness for ANGLE.

I ran into some issues with ANGLE when trying to implement this. I have filed 3 bugs with ANGLE:

The patch itself works, but ANGLE gets locked up when it loses the context. ANGLE's issue 262 details this problem. The other two are problems but don't have big ramifications.
Comment 2 Doug Sherk (:drs) (inactive) 2011-12-05 23:46:04 PST
Created attachment 579249 [details] [diff] [review]
Patch v1.0, implement EXT_robustness for ANGLE.

Fixed indentation (only saw some stray tabs after I uploaded it because I wrote a lot of this in Visual Studio).

Try push:
Comment 3 Doug Sherk (:drs) (inactive) 2011-12-14 20:17:28 PST

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