Closed
Bug 713130
Opened 14 years ago
Closed 6 years ago
webgl test case freezes machine (and seems to overflow GPU memory)
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
INCOMPLETE
People
(Reporter: gal, Unassigned, NeedInfo)
References
()
Details
(4 keywords, Whiteboard: [sg:moderate] machine dos)
This bug was discovered and reported by Michael Bebenita.
http://mbebenita.github.com/Broadway/benchmarks.html
Michael: Click on Texture Upload x 1000 (Variable Size). Basically, I'm uploading lots of large textures (4000x4000). It was crashing my MacBook Air only under Chrome Caray, I cannot reproduce it on windows.
The test case just crashed my MBP with Firefox Nightly (using integrated gfx). My machine froze hard (I had to reset).
Do not open this bug until we have confirmation from the Chrome team how this affects them.
Updated•13 years ago
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Whiteboard: [sg:moderate] machine dos
Comment 1•13 years ago
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argh. This is very similar to allocating many large JS arrays, except that saturating video memory can have worse effects than saturating general memory on some systems, notably on Mac as you report.
Does the JS engine do anything to prevent scripts from saturating general memory by creating many large arrays?
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Updated•13 years ago
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Keywords: sec-moderate
Comment 2•13 years ago
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Adding a JS person to answer #1
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Comment 3•13 years ago
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Nope, just OOM.
Comment 4•12 years ago
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The URL is 404? Michael, is there another place where that lives now?
Flags: needinfo?(mbebenita)
Comment 5•12 years ago
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Need info ping...
Updated•10 years ago
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Not accessible to reporter
Updated•10 years ago
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Group: core-security → gfx-core-security
Comment 6•6 years ago
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The URL doesn't work any more and this was filed a long time ago.
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → INCOMPLETE
Updated•2 years ago
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Group: gfx-core-security
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Description
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