Open
Bug 722733
Opened 14 years ago
Updated 3 years ago
Determine if we're uploading the full texture in GLContext::UploadSurfaceToTexture and if so, use glTexImage2D instead of glTexSubImage2D
Categories
(Core :: Graphics, enhancement)
Tracking
()
NEW
People
(Reporter: gw280, Unassigned)
Details
This was originally implemented in bug 721467 but that particular optimisation in the patch was causing bug 722167. We should look into implementing it at some point though.
Updated•3 years ago
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Severity: normal → S3
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Description
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