WebGL canvas width greater than expected

RESOLVED WORKSFORME

Status

()

Core
Canvas: WebGL
RESOLVED WORKSFORME
6 years ago
5 years ago

People

(Reporter: prabindh, Unassigned)

Tracking

10 Branch
x86
Windows XP
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

Attachments

(1 attachment)

(Reporter)

Description

6 years ago
Created attachment 594407 [details]
Zip archive with correct and incorrect rendering on Firefox10, also system log

User Agent: Mozilla/5.0 (Windows NT 5.1) AppleWebKit/535.7 (KHTML, like Gecko) Chrome/16.0.912.77 Safari/535.7

Steps to reproduce:

Browse to some WebGL sites (only samples shown below) - on Windows XP, with Intel integrated graphics (log of system info attached). Monitor resolution is 1440x900.

http://gpupowered.org/sand/launch/
http://rinesh.in/lab/airhockeywebgl/ (from http://www.chromeexperiments.com/detail/webgl-air-hockey-demo/)



Actual results:

) Positioning of canvas within the browser window is not correct

2) Width of canvas is not correct and is larger than expected (wrong_firefox10.png, wrong_firefox10_gpupowered.png)


Expected results:

1) Canvas should have been positioned correctly

2) Width of canvas should be lesser (refer to correct_chrome_firefox9.PNG, correct_chrome_firefox9_gpupowered.PNG)

This is functional on Firefox previous versions (9.x) and other browsers like Chrome.

Updated

6 years ago
Component: Untriaged → Canvas: WebGL
Product: Firefox → Core
QA Contact: untriaged → canvas.webgl
(Reporter)

Comment 1

5 years ago
Bug present in Firefox 10, but Works fine in Firefox 11 again. Not yet found the culprit, but closing it.
Status: UNCONFIRMED → RESOLVED
Last Resolved: 5 years ago
Resolution: --- → WORKSFORME
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