Closed Bug 726908 Opened 8 years ago Closed 7 years ago
GL fuzzing test seems to cause test slaves to crash intermittently
See bug 704010 comment 355. Very likely a OOM condition, not easy to determine which test page exactly is the culprit (not necessarily the last one). But it's one of the conformance/more/conformance/quickCheckAPI*. Probable fix: edit the fuzzer generators to avoid fuzzing buffer-allocating methods (such as webgl.bufferData) with too large values.
No longer blocks: webgl-conformance
The crashes (bug 704010) seem to have stopped around March 10.
Status: NEW → RESOLVED
Closed: 7 years ago
Resolution: --- → WORKSFORME
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