Open
Bug 732211
Opened 13 years ago
Updated 3 years ago
Maple: Disable blending for opaque content
Categories
(Core :: Graphics, defect)
Tracking
()
NEW
People
(Reporter: BenWa, Unassigned)
Details
Drawing with blending enabled is expensive on PowerVR's tile-based deferred rendering because we can't benefit from overdraw optimization. Disabling blending for drawing opaque content should out weight the cost of the state switch.
Updated•3 years ago
|
Severity: normal → S3
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Description
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