Open Bug 732211 Opened 13 years ago Updated 3 years ago

Maple: Disable blending for opaque content

Categories

(Core :: Graphics, defect)

x86
macOS
defect

Tracking

()

People

(Reporter: BenWa, Unassigned)

Details

Drawing with blending enabled is expensive on PowerVR's tile-based deferred rendering because we can't benefit from overdraw optimization. Disabling blending for drawing opaque content should out weight the cost of the state switch.
Severity: normal → S3
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