Closed
Bug 742150
Opened 12 years ago
Closed 12 years ago
IDLType needs a custom operator== or equivalent
Categories
(Core :: DOM: Core & HTML, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 750264
People
(Reporter: bzbarsky, Assigned: khuey)
References
(Blocks 1 open bug)
Details
The current overload resolution code has this bit when it's verifying that the arg types before the distinguishing arg are all the same for all the overloads: if possibleSignatures[sigIdx][1][idx].type != firstSigType: # Throw here When I run that on this IDL: void uniform1fv(WebGLUniformLocation? location, Float32Array v); void uniform1fv(WebGLUniformLocation? location, float[] v); where the distinguishing index is 1 in our impl at the moment, it throws when idx == 0, because the the two IDLNullableTypes test != to each other. We need a replacement for this.
Assignee | ||
Updated•12 years ago
|
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → DUPLICATE
Updated•5 years ago
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Component: DOM → DOM: Core & HTML
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Description
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