Closed
Bug 749497
Opened 12 years ago
Closed 5 years ago
Sort out behavior of vertexAttribPointer for negative offset values
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
RESOLVED
FIXED
People
(Reporter: bzbarsky, Unassigned)
References
Details
(Whiteboard: webgl-correctness)
Right now our in-tree test suite (and the official test suite) has a test that depends on -8000000000 as an offset value not generating an error. The official test suite has both that _and_ a test that -4 as an offset value _does_ generate an error. The only way to pass both tests is to treat the argument as a signed 32-bit int and forbid negative values. That's what we do right now. Per spec, the argument is a signed 64-bit int. So we need to either get the spec or the tests changed; a UA implementing the spec cannot pass both of the tests in the official test suite.
Updated•10 years ago
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Whiteboard: webgl-correctness
Comment 1•5 years ago
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I no longer see a test for -8000000000, so it looks like this was resolved upstream.
Status: NEW → RESOLVED
Closed: 5 years ago
Resolution: --- → FIXED
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Description
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