Closed Bug 7751 Opened 27 years ago Closed 27 years ago

[PP][NATIVE-WIDGETS] Buttons on Mac OS too tall, inconsistent with UI guidelines

Categories

(Core :: XUL, defect, P3)

PowerPC
Mac System 8.5
defect

Tracking

()

VERIFIED WONTFIX

People

(Reporter: elig, Assigned: pierre)

Details

* TITLE/SUMMARY [PP] Buttons on Mac OS too tall, inconsistent with UI guidelines * STEPS TO REPRODUCE 0) Launch Apprunner 1) Go to wire.ap.org (or any site with a form) 2) Look at the buttons. * RESULT - What happened The buttons being used both in forms and throughout the UI are too large, and inconsistent with the platform UI guidelines. As a Mac user, I find these deviations to be aesthetically displeasing, and suggest they be corrected, unless absolutely necessary. In particular: a. It is written on p. 205 of The Holy Bible (as codified by Lori Kaplan, November 1992 edition) that 20 pixels is the standard button height. Our buttons, however, are 29 pixels high. b. Buttons are no longer using the Large System Font, as specified by the user in the Appearance control pane. Note: there may be UI deviations on Windows, but I defer to a Windows UI maven to make such a call (should "Windows UI maven" not be an oxymoron onto itself...) * REGRESSION - Occurs On Mac OS Apprunner (6.7.99 PM optimized build) - Doesn't Occur On Communicator 4.6 RTM Internet Explorer 4.5 RTM * CONFIGURATIONS TESTED - [Mac] Power Mac 8500/120 (233 Mhz 604e), 64 MB RAM (VM on; 1 MB of VM used), 1024x768 (Thousands of Colors), Mac OS 8.6 - [Win32] Vectra VL (233 Mhz P2), 96 MB RAM, 800x600 (True Color), NT 4.0 SP3. - [Linux] Vectra VL (266 Mhz P2), 96 MB RAM.
QA Contact: phillip → elig
[QA Assigning to self.]
Status: NEW → ASSIGNED
Summary: [PP] Buttons on Mac OS too tall, inconsistent with UI guidelines → [PP][NATIVE-WIDGETS] Buttons on Mac OS too tall, inconsistent with UI guidelines
Target Milestone: M15
Moving to M15 all the bugs that have a dependancy on GFX widgets and/or Ender.
Status: ASSIGNED → RESOLVED
Closed: 27 years ago
Resolution: --- → FIXED
Marking fixed because buttons are now displayed as gfx widgets (which means that they look equally bad on all platforms but it's a feature).
Status: RESOLVED → REOPENED
Status: REOPENED → RESOLVED
Closed: 27 years ago27 years ago
Resolution: FIXED → WONTFIX
Status: RESOLVED → VERIFIED
Since we're not abiding by the Mac OS User Interface Guidelines, I feel more comfortable re-opening this bug and resolving it as WONTFIX.
(if you disagree, please re-open and I'll rubber-stamp it VERIFIED/FIXED, since it's a moot issue.)
My mistake: I marked as WontFix the different bugs reported against native widgets. I should have done it for that one too.
Eli is correct. The new widgets look terrible and interact wrong. There's a platform widget toolbox for a reason. Use it, or if you just won't use it out of sheer perversity, at least get a competent graphic designer and interaction designer to create tolerable new ones. You've just dragged computing back to a Windows 3.1 level as things st
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