Closed
Bug 780926
Opened 13 years ago
Closed 13 years ago
http://get.webgl.org does not show a cube
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 781000
| blocking-basecamp | + |
People
(Reporter: nhirata, Assigned: bjacob)
Details
## Environment :
Otoro phone, build 2012-08-03
Taken from default.xml in b2g-distro:
* "platform_build" revision= 9d84ba558d495cb515d38bd1b4327b7bd3577854
* "gaia" revision= b9c65a825e9dc9a43d975d77bbfb34970490c05d
* "mozilla-central" revision= a104ac7038994c5aada18bcd3f85ead7d3c7479e
* "gonk-misc" revision= 23709ac8cf937422eca4f38d69f62cddb8270353
## Repro :
1. go to http://get.webgl.org using the browser
## Expected :
* on the page, there should be a cube
## Actual :
* no cube on page. logcat shows "Could not lock GraphicBuffer"
## Note :
* logcat : https://gist.github.com/3251819
* This also affects Cubevid, but does not affect Crystalskull
| Reporter | ||
Comment 1•13 years ago
|
||
blocking-basecamp: --- → ?
Updated•13 years ago
|
Component: General → Canvas: WebGL
Product: Boot2Gecko → Core
Comment 2•13 years ago
|
||
This may be the same bug: https://bugzilla.mozilla.org/show_bug.cgi?id=781000
I can't tell for sure because my otoro does not have a working wifi or data connection so I can't use the browser to load websites. It would be interseting to know if http://djf.net/gl.html renders a green rectangle in the browser on otoro. And it would be interesting to know if the get.webgl.org cube appears in the task switcher view when you press and hold the Home button.
Comment 3•13 years ago
|
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Confirmed some WebGL not working on Otoro, so blocking. (crystall skull works, cubevid doesn't)
blocking-basecamp: ? → +
| Assignee | ||
Comment 5•13 years ago
|
||
The canvas here has width 140px which is not a multiple of 32 so we were running at least into bug 785782, a fix for which just landed and is in the B2G repo
Now retrying with a fresh new build from today...
| Assignee | ||
Comment 6•13 years ago
|
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i meant: bug 782785
| Assignee | ||
Comment 7•13 years ago
|
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a build from today just infinitely loops re-booting, so I can't use it to check.
Comment 8•13 years ago
|
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I rebuilt this morning and both the phone and get.webgl.org work for me.
Among the webgl-using apps:
crystalskull works.
cubevid does not (but that could be a video problem instead of webgl)
gallery edit mode works
I think you can close this one.
| Assignee | ||
Comment 9•13 years ago
|
||
Yoohoo, this bug is now fixed, so it was fixed by 782785 and so was a dupe of 781000.
My above boot issue was just that I needed the kernel upgrade.
Status: NEW → RESOLVED
Closed: 13 years ago
Resolution: --- → DUPLICATE
| Assignee | ||
Comment 10•13 years ago
|
||
(In reply to David Flanagan [:djf] from comment #8)
> crystalskull works.
> cubevid does not (but that could be a video problem instead of webgl)
> gallery edit mode works
Please give me URLs (maybe even file new bugs) for any WebGL page that still doesn't work. I didn't know about "cubevid").
Comment 11•13 years ago
|
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No urls required for those. They're all apps installed on the phone.
cubevid works fine when run in process. But it is oop by default, so probably isn't running because of https://bugzilla.mozilla.org/show_bug.cgi?id=782460
So not a webgl problem.
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Description
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