transform:rotate breaks box-shadow if gfx.xrender.enabled is true

NEW
Unassigned

Status

()

Core
Graphics
6 years ago
5 years ago

People

(Reporter: Cork, Unassigned)

Tracking

({testcase})

Trunk
x86_64
Linux
testcase
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

(URL)

Attachments

(3 attachments)

(Reporter)

Description

6 years ago
Created attachment 652489 [details]
testcase

The testcase makes the box-shadow render really weird on this laptop if gfx.xrender.enabled is true. Haven't been able to reproduce it on my other machines so i'm guessing its GPU related.

Haven't been able to regression test it cause of bug 771569.

Running on archlinux with:
Adapter Description        nouveau -- Gallium 0.4 on NVC3
Vendor ID                  nouveau
Device ID                  Gallium 0.4 on NVC3
Driver Version             3.0 Mesa 8.0.4
WebGL Renderernouveau      -- Gallium 0.4 on NVC3 -- 3.0 Mesa 8.0.4
GPU Accelerated Windows    0
AzureCanvasBackend         none
AzureFallbackCanvasBackend none
AzureContentBackend        none
(Reporter)

Comment 1

6 years ago
Created attachment 652490 [details]
expected rendering
(Reporter)

Comment 2

6 years ago
Created attachment 652491 [details]
rendering
(Reporter)

Updated

6 years ago
Summary: trnsform:rotate breaks box-shadow if gfx.xrender.enabled is true → transform:rotate breaks box-shadow if gfx.xrender.enabled is true
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