Closed Bug 785579 Opened 12 years ago Closed 11 years ago

BlitTextureToFramebuffer fails to compile fragment shader

Categories

(Core :: Graphics: CanvasWebGL, defect)

x86_64
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED WORKSFORME

People

(Reporter: jgilbert, Unassigned)

References

Details

On my Nexus S, I'm hitting a compile failure regarding the precision (or rather, the lack of specification thereof) of the varying in the fragment shader.
It looks like this was fixed in bug 716859.
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → WORKSFORME
You need to log in before you can comment on or make changes to this bug.