Closed Bug 791733 Opened 13 years ago Closed 13 years ago

3D Grapher WebGL demo displays pixelated and blinking surfaces

Categories

(Core :: Graphics: CanvasWebGL, defect)

10 Branch
x86_64
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED WORKSFORME

People

(Reporter: epinal99-bugzilla2, Unassigned)

References

()

Details

(Keywords: regression)

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(1 file)

Attached image Screenshot FF10 vs FF15
Open WebGL demo "3D grapher" to plot mathematical equations in 3D: http://www.webdev20.pl/skins/default/js/demos/3d_grapher/webgl_ploter.html Surfaces are not rendered properly, they are pixelated and blinking instead of being smooth and static, like a kind of jamming was applied (see my screenshot). Mozregression range: m-c 2011-10-04 2011-10-05 http://hg.mozilla.org/mozilla-central/pushloghtml?fromchange=149fc4a6efca&tochange=70e4de45a0d0 m-i 2011-10-03 2011-10-04 http://hg.mozilla.org/integration/mozilla-inbound/pushloghtml?fromchange=f78254d32632&tochange=86b2eda57700 Suspected bug: Benoit Jacob — Bug 658826 - disable optimization in D3DCompiler to avoid freeze bugs - r=jrmuizel ANGLE's own buildsystem, which Chrome uses, has been doing this for a long time. This aligns us with them.
For what it's worth, that demo renders fine in Firefox 16 (beta) on my Windows NT machine with a Quadro FX 380.
I meant Windows 7.
Does another person confirm the issue?
Can we get an about:support dump? Also, this works for me on Aurora 17. ...looks like I never clicked 'save changes'. It still looks fine on Aurora 19: Application Basics Name Firefox Version 19.0a2 User Agent Mozilla/5.0 (Windows NT 6.1; WOW64; rv:19.0) Gecko/19.0 Firefox/19.0 Build Configuration about:buildconfig Graphics Adapter Description NVIDIA Quadro 1000M Adapter Drivers nvd3dumx,nvwgf2umx,nvwgf2umx nvd3dum,nvwgf2um,nvwgf2um Adapter RAM 2048 Device ID 0x0dfa Direct2D Enabled true DirectWrite Enabled true (6.1.7601.17563) Driver Date 5-20-2011 Driver Version 8.17.12.7533 GPU #2 Active false GPU Accelerated Windows 4/4 Direct3D 10 Vendor ID 0x10de WebGL Renderer Google Inc. -- ANGLE (NVIDIA Quadro 1000M)
I can't reproduce it anymore with FF17+. I close it.
Status: NEW → RESOLVED
Closed: 13 years ago
Resolution: --- → WORKSFORME
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