Closed Bug 808746 Opened 12 years ago Closed 9 years ago

Code to avoid using single paint buffer for tiling is wrong

Categories

(Firefox for Android Graveyard :: Toolbar, defect)

ARM
Android
defect
Not set
normal

Tracking

(Not tracked)

RESOLVED INVALID

People

(Reporter: BenWa, Unassigned)

References

Details

Attachments

(1 file)

Attached patch patchSplinter Review
We use a single paint buffer if we're going to be painting several tiles at once which is faster. However if we're only painting a single tile we shouldn't use the single paint buffer since we're just forcing a useless copy.
Attachment #678445 - Flags: review?(bjacob)
Attachment #678445 - Flags: review?(bjacob) → review+
Depends on: 796939
The failure from the first log may just need us to increase fuzzing. The second set of failures are more serious and will need attention.
Filed bug 809489 for the first failure. It's not caused by this patch.
Filed bug 809493 for 'layout/reftests/scrolling/opacity-mixed-scrolling-2.html' failure. This the problems in the that page aren't caused by this patch but it triggers the reference failure.
This code doesn't exist any more.
Status: NEW → RESOLVED
Closed: 9 years ago
Resolution: --- → INVALID
Product: Firefox for Android → Firefox for Android Graveyard
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