Closed Bug 815318 Opened 12 years ago Closed 12 years ago

Alarms will mute any other audio

Categories

(Firefox OS Graveyard :: Gaia::Clock, defect, P1)

ARM
Gonk (Firefox OS)
defect

Tracking

(blocking-basecamp:+)

VERIFIED FIXED
B2G C2 (20nov-10dec)
blocking-basecamp +

People

(Reporter: mtreese, Assigned: alive)

References

Details

(Keywords: feature, Whiteboard: [LOE:0])

USER-SOUND-013 As a user my alarms will mute any other audio playing when an alarm is played.
Component: Gaia → Gaia::System
Once bug 805333 is fixed, all that's needed here is to use mozaudiochannel="alarm" on the <audio> element used to play the alarm sound.
Component: Gaia::System → Gaia::Clock
Depends on: 805333
I believe gaia side work is already done by 796658's patch. Let's check the behavior once 805333 landed.
Target Milestone: --- → B2G C2 (20nov-10dec)
Whiteboard: [LOE:0]
I guess 'Any other Audio' does not include the current voice call if any?
It does not. There's a hierarchy of channels where a channel automatically mutes (pauses) any audio from a lower channel, and is automatically muted (paused) if any higher channel is used. See https://wiki.mozilla.org/WebAPI/AudioChannels
This C2 bug wasn't assigned, but looks like Alive can just verify this works after the platform bug lands.
Assignee: nobody → alive
Hi alive, can you verify this one? 805333 landed. Thanks
Fixed by 805333 \O/
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → FIXED
For the record, FMRadio audio is still not muted, that will happen when bug 815452 is fixed. However I agree that this bug should be kept as FIXED. Woot! :)
QA Contact: jshih
Alarm seems doesn't play any sound now
(In reply to John Shih from comment #9) > Alarm seems doesn't play any sound now John, Sorry, it's a side effect from Bug 814632. And we just reverted and reopen Bug 814632. It should work now.
verified on 2012-12-12 unagi daily build build info: releases/gaia : db435724709181ffa3348c06cfcc80b71375e73d releases/gecko : 8e66dde61aec02ba5a4a4e44583679aedc609a73
Status: RESOLVED → VERIFIED
You need to log in before you can comment on or make changes to this bug.