Closed
Bug 84195
Opened 24 years ago
Closed 22 years ago
nmake /f client.mak clobber_all doesn't remove nsprpub\WIN32*.OBJ
Categories
(SeaMonkey :: Build Config, defect, P2)
Tracking
(Not tracked)
VERIFIED
WONTFIX
mozilla1.0.1
People
(Reporter: bryner, Assigned: leaf)
Details
If I do:
nmake /f client.mak clobber_all
it doesn't remove the WIN32_[D|O].OBJ directory under nsprpub, so nspr is not
clobbered.
Updated•24 years ago
|
Priority: -- → P3
Target Milestone: --- → mozilla0.9.3
Comment 1•24 years ago
|
||
Worse, if WIN32_[D|O].OBJ does not exist, it creates the
directory and run NSPR's configure in it. :-)
Updated•24 years ago
|
Target Milestone: mozilla0.9.3 → mozilla0.9.4
Comment 2•24 years ago
|
||
this should be a relatively simple fix, right? low risk, moderate return.
Severity: normal → major
Priority: P3 → P2
| Assignee | ||
Comment 3•24 years ago
|
||
retargeting, i'll put up a patch soon.
Target Milestone: mozilla0.9.4 → mozilla0.9.5
Comment 5•24 years ago
|
||
not blocking 0.9.5, moving to 0.9.6
Target Milestone: mozilla0.9.5 → mozilla0.9.6
| Assignee | ||
Comment 6•24 years ago
|
||
not holding release for this, moving to 0.9.7
Status: NEW → ASSIGNED
Target Milestone: mozilla0.9.6 → mozilla0.9.7
Comment 8•23 years ago
|
||
I just had this problem today and it wasted 5 hours. Will this bug be "fixed"
when the build is moved to gmake?
Comment 10•23 years ago
|
||
This is a "feature" not a bug. A clobber_all has never caused the need for a
reconfigure. If we removed the WIN32_[O|D].obj dirs on a clobber_all, then we
would have to recreate the dirs and re-run configure after every clobber_all.
Instead, we run clobber_all inside those dirs so NSPR is clobbered. If you want
those dirs removed, use distclean instead.
gmake builds are a different story as you will be responsible for creating your
own objdirs.
Comment 11•22 years ago
|
||
resolving wontfix now that we're on gmake builds.
Status: ASSIGNED → RESOLVED
Closed: 22 years ago
Resolution: --- → WONTFIX
Updated•21 years ago
|
Product: Browser → Seamonkey
You need to log in
before you can comment on or make changes to this bug.
Description
•