Closed
Bug 899800
Opened 12 years ago
Closed 4 years ago
Lazy D3D9 initialization should be triggered by a startup event
Categories
(Core :: Graphics: Layers, defect)
Core
Graphics: Layers
Tracking
()
RESOLVED
WONTFIX
People
(Reporter: vladan, Unassigned)
Details
Currently we're scheduling lazy D3D9 initialization for 5 seconds after creating the top-level window, but it might take us even longer to finish startup or get to "first paint" on some systems. We should be start the lazy init after some startup event, perhaps a couple of seconds after "session-restored"?
Updated•4 years ago
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Status: NEW → RESOLVED
Closed: 4 years ago
Resolution: --- → WONTFIX
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Description
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