There should be test coverage for WebGL availability on B2G

NEW
Unassigned

Status

()

Core
Canvas: WebGL
5 years ago
4 years ago

People

(Reporter: bjacob, Unassigned)

Tracking

Trunk
ARM
Gonk (Firefox OS)
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

(Whiteboard: webgl-internal)

So last week I regressed WebGL in bug 900201, to the extent that all WebGL context creation started failing (!).

We didn't have any test coverage for that. There is a thing in

  content/canvas/test/webgl/non-conf-tests/test_webgl_conformance.html

that seems to be OK with WebGL not being available on B2G. Other WebGL-using tests in content/canvas/test/crossorigin failed, but were KNOWN-FAIL anyway.
test_webgl_conformance doesn't check if it's possible to get a general webgl context, but rather a "webgl" context, as opposed to an "experimental-webgl" context.

It's easy enough to add a 'we expect to have webgl work' test, though.
IIRC, WebGL reftests are failing on B2G, as well. We would get incidental coverage that way, if they were working.
Whiteboard: webgl-internal
Are there any bugs reenabling WebGL on B2G tbpl?
Depends on: 913597
You need to log in before you can comment on or make changes to this bug.