Closed
Bug 915631
Opened 13 years ago
Closed 12 years ago
Fix the new textures shutdown sequence
Categories
(Core :: Graphics: Layers, defect)
Core
Graphics: Layers
Tracking
()
RESOLVED
INVALID
People
(Reporter: nical, Assigned: nical)
References
Details
It looks like if we kill an app while a video is playing, something's holding on to the ImageClient longer than it should, and the PCompositable Destroy message (triggered by the CompositableClient's destructor) is sent too late (after the IPDL protocol is shut down so the message is not sent).
| Assignee | ||
Comment 1•12 years ago
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Actually the story here is that we don't have a "Shutdown" method which would initiate the cleaning up ImageBridge, etc. We more or less just cut the communication and kill the app. So it's not a problem of the new textures.
The messages in the logcat ###!!! [Child][AsyncChannel] Error: Channel closing: too late to send/recv, messages will be lost
are to be expected sometimes, and are harmless.
Too bad because it adds noise when debugging other issues.
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → INVALID
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Description
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