Closed
Bug 927110
Opened 11 years ago
Closed 10 years ago
Video triggers "ASSERTION: Can only add a reference on the main thread" with use-deprecated-textures
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
INVALID
People
(Reporter: jruderman, Assigned: nical)
Details
(Keywords: assertion, sec-high, testcase)
Attachments
(2 files)
With: user_pref("layers.acceleration.disabled", true); user_pref("layers.use-deprecated-textures", true); ###!!! ASSERTION: Can only add a reference on the main thread: 'NS_IsMainThread()', file ImageContainer.h, line 77
Reporter | ||
Comment 1•11 years ago
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Comment 2•11 years ago
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This is not the default pref setting, right?
Assignee | ||
Comment 3•11 years ago
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It is not the default setting.
Comment 4•11 years ago
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Setting to sec-audit because this might only be a problem with preffed-off code.
Keywords: sec-audit
Reporter | ||
Comment 5•11 years ago
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layers.use-deprecated-textures is default on Android and B2G.
Keywords: sec-audit
Updated•11 years ago
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Assignee: nobody → nical.bugzilla
Updated•11 years ago
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OS: Mac OS X → All
Hardware: x86_64 → ARM
Comment 6•11 years ago
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Any progress here?
Assignee | ||
Comment 7•11 years ago
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(In reply to Andrew McCreight [:mccr8] from comment #6) > Any progress here? Not really, I am pretty busy with D3D, while this configuration (OpenGL layers + deprecated textures) is not the default on any platform . layers.use-deprecated-textures is false on both B2G and fennec (and also Mac)
Assignee | ||
Updated•11 years ago
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Whiteboard: [default pref on Android and B2G]
Assignee | ||
Comment 8•10 years ago
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I am closing this bug since it is now impossible to use the deprecated textures except on windows, and deprecated textures will be removed from windows as well ina matter of days.
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → INVALID
Updated•10 years ago
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Group: core-security
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Description
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