Closed Bug 940937 Opened 12 years ago Closed 8 years ago

Add a way to add new attributes and uniforms to shaders

Categories

(DevTools Graveyard :: WebGL Shader Editor, defect, P3)

defect

Tracking

(Not tracked)

RESOLVED WONTFIX

People

(Reporter: vporof, Unassigned)

Details

You're currently stuck with whatever was bound when the shader is used. However, it'd be immensely helpful if there was a mechanism of adding, removing or even editing attributes/uniforms on the fly.
Priority: -- → P3
Mass-closing inactive (2 years+) bugs on unmaintained devtools components.
Status: NEW → RESOLVED
Closed: 8 years ago
Resolution: --- → WONTFIX
Product: Firefox → DevTools
Product: DevTools → DevTools Graveyard
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