Add a way to add new attributes and uniforms to shaders

RESOLVED WONTFIX

Status

DevTools
WebGL Shader Editor
P3
normal
RESOLVED WONTFIX
5 years ago
a month ago

People

(Reporter: vporof, Unassigned)

Tracking

Firefox Tracking Flags

(Not tracked)

Details

(Reporter)

Description

5 years ago
You're currently stuck with whatever was bound when the shader is used. However, it'd be immensely helpful if there was a mechanism of adding, removing or even editing attributes/uniforms on the fly.
(Reporter)

Updated

5 years ago
Priority: -- → P3
Mass-closing inactive (2 years+) bugs on unmaintained devtools components.
Status: NEW → RESOLVED
Last Resolved: 8 months ago
Resolution: --- → WONTFIX

Updated

a month ago
Product: Firefox → DevTools
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