Closed
Bug 940937
Opened 12 years ago
Closed 8 years ago
Add a way to add new attributes and uniforms to shaders
Categories
(DevTools Graveyard :: WebGL Shader Editor, defect, P3)
DevTools Graveyard
WebGL Shader Editor
Tracking
(Not tracked)
RESOLVED
WONTFIX
People
(Reporter: vporof, Unassigned)
Details
You're currently stuck with whatever was bound when the shader is used. However, it'd be immensely helpful if there was a mechanism of adding, removing or even editing attributes/uniforms on the fly.
| Reporter | ||
Updated•12 years ago
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Priority: -- → P3
Comment 1•8 years ago
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Mass-closing inactive (2 years+) bugs on unmaintained devtools components.
Status: NEW → RESOLVED
Closed: 8 years ago
Resolution: --- → WONTFIX
Updated•7 years ago
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Product: Firefox → DevTools
Updated•7 years ago
|
Product: DevTools → DevTools Graveyard
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Description
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