Closed
Bug 944238
Opened 12 years ago
Closed 11 years ago
WebGL copyTexImage2D hits nsTArrayInfallibleAllocator::SizeTooBig
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
RESOLVED
WORKSFORME
People
(Reporter: jruderman, Assigned: wlitwinczyk)
Details
(Keywords: crash, testcase)
Attachments
(2 files)
No description provided.
| Reporter | ||
Comment 1•12 years ago
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| Reporter | ||
Comment 2•12 years ago
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Comment 3•12 years ago
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That's very interesting and actionable: this kind of 'big' memory allocations made in WebGL and other graphics areas should always be fallible.
In case of a WebGL function like this, the behavior on allocation failure should be to call WebGLContext::ErrorOutOfMemory and return.
Comment 4•12 years ago
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Please CC :djg on new WebGL bugs.
| Assignee | ||
Updated•11 years ago
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Assignee: nobody → wlitwinczyk
| Assignee | ||
Comment 5•11 years ago
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This appears to be a similar issue to bug 892930.
Tested FF34 on OSX, Linux, Win7, and WinXP and could not reproduce. Marking as WFM.
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → WORKSFORME
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Description
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