Closed Bug 944823 Opened 11 years ago Closed 11 years ago

Deadlock in mozilla::gfx::SurfaceStream_TripleBuffer_Async::WaitForCompositor

Categories

(Core :: Graphics: CanvasWebGL, defect)

defect
Not set
normal

Tracking

()

RESOLVED DUPLICATE of bug 947227

People

(Reporter: bjacob, Unassigned)

Details

Attachments

(1 file)

Attached file Stacks for all threads
STR: 1. I made an optimized, non-debug mozilla-central build on Linux x86-64. Probably reproduces elsewhere... 2. Enabled GL layers 3. Visit http://p3d.in/3axnM which is a fairly big WebGL application 4. Drag the model a bit to rotate... I hit this after a few seconds of usage. Results: deadlock. Attaching stacks for all threads. I have these prefs: layers.acceleration.force-enabled = true layers.draw-borders = true layers.offmainthreadcomposition.enabled = true layers.offmainthreadcomposition.testing.enabled = true layers.use-deprecated-textures = false Using Mesa 8.0 Intel GL driver.
I also had another window open (the browser console, Ctrl+Shift+J)
I think this is INVALID, not an actual deadlock but rather the main thread was blocked for a very long time because of a long CC.
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → INVALID
Not so sure anymore that this is INVALID... BenWa, is this what you were seeing?
Flags: needinfo?(bgirard)
Flags: needinfo?(bgirard)
Resolution: INVALID → DUPLICATE
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