Closed Bug 951214 Opened 6 years ago Closed 6 years ago
Avoid unnecessary Snapshot() copies by clearing the pattern in gfx
6 years ago
692 bytes, patch
|Details | Diff | Splinter Review|
gfxSurfaceDrawable::Draw() sets a gfxPattern(Snapshot()) to the gfxContext's pattern. If the gfxSurfaceDrawable is created by CreateSamplingRestrictedDrawable it will be destroyed before the Snapshot(). This causes the Snapshot to be copied unnecessarily. If we set the pattern to something else we'll destroy the snapshot before the gfxSurfaceDrawable and save a copy.
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → DUPLICATE
Duplicate of bug: 951216
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