Closed Bug 957366 Opened 6 years ago Closed 6 years ago
Skip the temporary surface during filter drawing for Draw
Target-backed gfx Contexts
At the moment we always allocate a temporary DrawTarget which we call DrawFilter on, and then we composite a snapshot of that DT into the original gfxContext. We should call DrawFilter on the original DT instead.
Attachment #8356839 - Flags: review?(roc)
Attachment #8356839 - Flags: review?(roc) → review+
Status: ASSIGNED → RESOLVED
Closed: 6 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla29
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