Open Bug 968365 Opened 10 years ago Updated 2 years ago

llvmpipe's texture sampling code produces messy values

Categories

(Core :: Graphics, defect)

x86
macOS
defect

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()

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(Reporter: jrmuizel, Unassigned)

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(1 file)

      No description provided.
These hacks seem to make it work. I think the basic idea is sound. The actual implementation leaves a great deal to be desired.
Severity: normal → S3
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