Closed
Bug 969870
Opened 12 years ago
Closed 12 years ago
Use fallible allocations to store the used attributes of a WebGL program
Categories
(Core :: Graphics: CanvasWebGL, defect)
Core
Graphics: CanvasWebGL
Tracking
()
RESOLVED
FIXED
mozilla30
People
(Reporter: ehsan.akhgari, Assigned: ehsan.akhgari)
References
Details
Attachments
(1 file)
|
1.03 KB,
patch
|
bjacob
:
review+
|
Details | Diff | Splinter Review |
It seems like the sizes for these data structures can be controlled from
Web content, and we are already prepared to deal with OOM conditions,
except that we are using infallible allocations by mistake.
| Assignee | ||
Comment 1•12 years ago
|
||
| Assignee | ||
Updated•12 years ago
|
Attachment #8372841 -
Flags: review?(bjacob)
Comment 2•12 years ago
|
||
Comment on attachment 8372841 [details] [diff] [review]
Use fallible allocations to store the used attributes of a WebGL program
Review of attachment 8372841 [details] [diff] [review]:
-----------------------------------------------------------------
> It seems like the sizes for these data structures can be controlled from Web content,
Yup,
> and we are already prepared to deal with OOM conditions,
Grep seems to agree with you.
Attachment #8372841 -
Flags: review?(bjacob) → review+
| Assignee | ||
Comment 3•12 years ago
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Comment 4•12 years ago
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||
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla30
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Description
•