Closed
Bug 980577
Opened 10 years ago
Closed 10 years ago
[e10s] Mispositioned webgl output with linux + basic layers
Categories
(Core :: Graphics: Layers, defect)
Tracking
()
RESOLVED
WORKSFORME
People
(Reporter: johns, Unassigned)
References
()
Details
Attachments
(2 files)
With basic layers on linux, I'm seeing webgl output rendered in the wrong position, e.g.: https://www.shadertoy.com/view/MdBGDK
Reporter | ||
Comment 1•10 years ago
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Comment 2•10 years ago
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When running this in a debug build we hit an assert: mozilla::layers::ImageClientSingle::AddTextureClient (this=0x7fffb9c108d0, aTexture=0x7fffb9c10ba0) at /home/tom/Projects/mozilla-inbound/gfx/layers/client/ImageClient.cpp:309 309 MOZ_ASSERT((mTextureFlags & aTexture->GetFlags()) == mTextureFlags); mTextureFlags is 0x1004 and aTexture->GetFlags() is 0x1000 0x4 is TEXTURE_DISALLOW_BIGIMAGE
This appears to have been fixed.
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → WORKSFORME
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Description
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