Closed
Bug 984698
Opened 10 years ago
Closed 10 years ago
Reduce audio preroll when we don't have a video stream
Categories
(Core :: Audio/Video, defect)
Tracking
()
RESOLVED
FIXED
mozilla31
People
(Reporter: cpearce, Assigned: cpearce)
References
Details
Attachments
(1 file)
3.08 KB,
patch
|
padenot
:
review+
|
Details | Diff | Splinter Review |
If the MediaDecoderStateMachine is not decoding a video stream, we can reduce the amount of audio we decode ahead of the current playback position because we don't have to worry about a slow video decode hogging the CPU and causing audio underruns. This will reduce our memory usage, as a 48kHz stereo audio stream uses 48000x2x2=192,000 bytes to buffer 1s on mobile, and twice that on desktop. On low end devices like the Tarako, memory is scarce.
Assignee | ||
Comment 1•10 years ago
|
||
Reduce our audio decode-ahead when we don't have a video stream. I've tested this on B2G/Tarako, and an ASUS T100 Win8 tablet (ATOM Z2760 CPU), so I think slow CPUs/hardware should be able to handle this.
Attachment #8392612 -
Flags: review?(paul)
Comment 2•10 years ago
|
||
Comment on attachment 8392612 [details] [diff] [review] Patch: Reduce audio preroll when we don't have a video stream Review of attachment 8392612 [details] [diff] [review]: ----------------------------------------------------------------- ::: content/media/MediaDecoderStateMachine.cpp @@ +1869,5 @@ > + // order to reduce memory usage. > + mAmpleAudioThresholdUsecs /= NO_VIDEO_AMPLE_AUDIO_DIVISOR; > + mLowAudioThresholdUsecs /= NO_VIDEO_AMPLE_AUDIO_DIVISOR; > + } > + nit: trailing space.
Attachment #8392612 -
Flags: review?(paul) → review+
Assignee | ||
Comment 3•10 years ago
|
||
https://hg.mozilla.org/integration/mozilla-inbound/rev/e076f1fb825b
Comment 4•10 years ago
|
||
https://hg.mozilla.org/mozilla-central/rev/e076f1fb825b
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla31
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Description
•