Bug 1596630 Comment 1 Edit History

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Followings does not handle keyed mutex
[1] canvas 2d
[2] D3D11DXVA2Manager

[2] is tricky to address. I am going to look into more.
Followings does not handle keyed mutex
- [1] canvas 2d
- [2] D3D11DXVA2Manager

[2] is tricky to address. I am going to look into more.
Followings does not handle keyed mutex
- [1] canvas 2d
- [2] D3D11DXVA2Manager

D3D11DXVA2Manager's case, SyncObjectD3D11Client::Synchronize() is called in D3D11DXVA2Manager::CopyToImage(), then texture data copy should be already completed in the CopyToImage().
Followings does not handle keyed mutex
- [1] canvas 2d
- [2] D3D11DXVA2Manager

D3D11DXVA2Manager's case, SyncObjectD3D11Client::Synchronize() is called in D3D11DXVA2Manager::CopyToImage(), then texture data copy should be already completed in the CopyToImage(). Then it is not related to the Synchronize() call in RenderCompositorANGLE::BeginFrame().

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