Followings does not handle keyed mutex [1] canvas 2d [2] D3D11DXVA2Manager [2] is tricky to address. I am going to look into more.
Bug 1596630 Comment 1 Edit History
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Followings does not handle keyed mutex - [1] canvas 2d - [2] D3D11DXVA2Manager [2] is tricky to address. I am going to look into more.
Followings does not handle keyed mutex - [1] canvas 2d - [2] D3D11DXVA2Manager D3D11DXVA2Manager's case, SyncObjectD3D11Client::Synchronize() is called in D3D11DXVA2Manager::CopyToImage(), then texture data copy should be already completed in the CopyToImage().
Followings does not handle keyed mutex - [1] canvas 2d - [2] D3D11DXVA2Manager D3D11DXVA2Manager's case, SyncObjectD3D11Client::Synchronize() is called in D3D11DXVA2Manager::CopyToImage(), then texture data copy should be already completed in the CopyToImage(). Then it is not related to the Synchronize() call in RenderCompositorANGLE::BeginFrame().