I suspect this is failing because we allocate one large rasterized surface for the entire SVG image map, when we really only need certain resources from it. When you zoom in too much, the allocation fails and we show nothing. Probably this will go away with blob images. Does flipping `image.svg.blob-image` to `true` fix the problem?
Bug 1737891 Comment 6 Edit History
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I suspect this is failing because we allocate one large rasterized surface for the entire SVG image map, when we really only need certain resources from it. When you zoom in too much, the allocation fails and we show nothing. Probably this will go away with SVG image blob images. Does flipping `image.svg.blob-image` to `true` fix the problem?