Closed Bug 100310 Opened 23 years ago Closed 23 years ago

gfx base depends on string bundles

Categories

(Core :: XUL, defect)

x86
Windows 2000
defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla0.9.5

People

(Reporter: alecf, Assigned: alecf)

References

Details

(Whiteboard: fix in hand)

Attachments

(1 file)

in mozilla/gfx/src/nsDeviceContext.cpp, we have two routines, GetLocalizedBundle and GetLocalizedString, which are only used on windows. This creates an unnecessary dependency on other platforms. I've moved these two routines into gfx/src/windows. Patch forthcoming. CC'ing pavlov for r=, blizzard for sr=
Blocks: 100107
Status: NEW → ASSIGNED
Target Milestone: --- → mozilla0.9.5
the previous patch also splits gfx into gfx and gfxwin - it has no effect on the dlls that are created (there are two) but cleans up my dependency graphs, making it clearer where the resulting dependencies are. reviews?
Comment on attachment 49759 [details] [diff] [review] move string bundles into gfxwin, rename module r/sr=blizzard
Attachment #49759 - Flags: superreview+
Comment on attachment 49759 [details] [diff] [review] move string bundles into gfxwin, rename module Fix the makefile.win changes (missing \, add $(NULL)) and r=jag
Attachment #49759 - Flags: review+
Whiteboard: fix in hand
fix is in! thanks folks
Status: ASSIGNED → RESOLVED
Closed: 23 years ago
Resolution: --- → FIXED
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