Closed Bug 1009186 Opened 11 years ago Closed 6 months ago

Convert D3D9ThebesLayer to using Moz2D

Categories

(Core :: Graphics: Layers, defect)

x86_64
Windows 7
defect

Tracking

()

RESOLVED INVALID

People

(Reporter: jrmuizel, Assigned: jrmuizel)

References

Details

Attachments

(1 file, 2 obsolete files)

No description provided.
Blocks: 1007700
Attachment #8421233 - Attachment is obsolete: true
Attachment #8422427 - Attachment is obsolete: true
Attachment #8422431 - Flags: review?(bas)
This basically just changes OpaqueRenderer and TransparentRenderer to return DrawTargets instead of gfxASurfaces.
Assignee: nobody → jmuizelaar
Do we still care now that OMTC is on? There's some chance we'll switch it off in Aurora? So maybe?
(In reply to Bas Schouten (:bas.schouten) from comment #4) > Do we still care now that OMTC is on? There's some chance we'll switch it > off in Aurora? So maybe? Yeah maybe. It would be nice to still get the review. It should be pretty straight forward.
Comment on attachment 8422431 [details] [diff] [review] Convert D3D9ThebesLayer to using Moz2D Review of attachment 8422431 [details] [diff] [review]: ----------------------------------------------------------------- ::: gfx/layers/d3d9/ThebesLayerD3D9.cpp @@ +451,5 @@ > return nullptr; > } > mD3D9ThebesSurface = result; > + // If the contents of this layer don't require component alpha in the > + // end of rendering, it's safe to enable Cleartype since all the Cleartype nit: space @@ +478,5 @@ > if (mTmpTexture) > mTmpTexture->UnlockRect(0); > } > > + nit: whitespace @@ +551,2 @@ > if (ctx) { > + ctx->GetDrawTarget()->DrawSurface(source, nit: indentation
Attachment #8422431 - Flags: review?(bas) → review+
Severity: normal → S3

D3D9 is gone

Status: NEW → RESOLVED
Closed: 6 months ago
Resolution: --- → INVALID
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