Closed
Bug 1017894
Opened 11 years ago
Closed 7 years ago
requestAnimationFrame does not stop after a window.open call
Categories
(Firefox OS Graveyard :: Gaia::System::Window Mgmt, defect)
Tracking
(Not tracked)
RESOLVED
WONTFIX
People
(Reporter: nick, Unassigned)
Details
(Whiteboard: [games])
Attachments
(1 file)
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836 bytes,
application/zip
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Details |
STR:
1. debug attached app via app manager
2. click link
Expected:
console.log's within rAF loops to stop printing
Actual:
rAF continues to loop
FxOS 1.4 git commit info 2014-05-09
Comment 1•11 years ago
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This goes hand and hand with Bug 1017892
Updated•11 years ago
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blocking-b2g: --- → 1.4?
Comment 2•11 years ago
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QA Wanted to check 1.3.
Component: General → Gaia::System::Window Mgmt
Keywords: qawanted
Comment 3•11 years ago
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This issue does occur on 1.3 as well. The animation frame repeats indefinitely in the console output log.
Environmental Variables:
Device: Buri
BuildID: 20140602024006
Gaia: 5bd226b03a2d63dfe9df204f7c0afb9984e8fd42
Gecko: 14b755c65af8
Version: 28.0
Keywords: qawanted
Comment 4•11 years ago
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In the partner app in question here, can this problem be worked around?
Flags: needinfo?(nick)
Comment 5•11 years ago
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In the partner app, this issue is not catastrophic and we think that it only affects performance when rAF callbacks get periodically called even when the app is not visible. The critical issue is bug 1017892, which causes our code to not to know properly when it comes and goes to background, so we don't know when to pause and resume audio as a response to those events.
A gut feeling tells that fixing 1017892 might involve fixing this issue as well, since page rAF being fired depends on visibility, so these issues might be sensible to be checked in unison.
Flags: needinfo?(nick)
Comment 7•7 years ago
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Firefox OS is not being worked on
Status: NEW → RESOLVED
Closed: 7 years ago
Resolution: --- → WONTFIX
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Description
•