Closed
Bug 1033124
Opened 11 years ago
Closed 11 years ago
YCbCr->RGB conversions use incorrect coefficients
Categories
(Core :: Graphics, defect)
Core
Graphics
Tracking
()
RESOLVED
FIXED
mozilla33
People
(Reporter: jgilbert, Assigned: jgilbert)
References
Details
Attachments
(2 files)
In investigating bug 814524, I found that our shaders for YCbCr->RGB conversion use inaccurate coefficients.
I created a Python script which takes the RGB luma coefficients from Rec601 (SDTV YCbCr), and generated first the RGB->YCbCr matrix, then inverting it to get the YCbCr->RGB matrix.
Assignee | ||
Comment 1•11 years ago
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Attachment #8449114 -
Flags: review?(matt.woodrow)
Attachment #8449114 -
Flags: review?(bas)
Comment 2•11 years ago
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Comment on attachment 8449114 [details] [diff] [review]
rec601
Review of attachment 8449114 [details] [diff] [review]:
-----------------------------------------------------------------
I doubt this'll change practical output, but sure! :)
Attachment #8449114 -
Flags: review?(bas) → review+
Updated•11 years ago
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Attachment #8449114 -
Flags: review?(matt.woodrow) → review+
Assignee | ||
Comment 3•11 years ago
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Comment 4•11 years ago
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Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla33
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Description
•