Closed Bug 1063683 Opened 10 years ago Closed 3 years ago

Remove WorldTransform from LayerManagerComposite

Categories

(Core :: Graphics: Layers, defect)

x86
macOS
defect
Not set
normal

Tracking

()

RESOLVED WONTFIX
tracking-b2g backlog

People

(Reporter: jrmuizel, Unassigned)

References

Details

Our current handling of rotation through the WorldTransform and a transform that gets applied to the viewport during BindRenderTarget is unsatisfactory. This approach currently breaks the accessibility filter stuff. It would also make it so that animating the transform would be quite difficult. The proposal is to move this transform into the layer content tree. This should make things simpler because we're using generic transform implementation and should make it so we can be cross platform as well as possible to animate.
blocking-b2g: --- → backlog
blocking-b2g: backlog → ---
Status: NEW → RESOLVED
Closed: 3 years ago
Resolution: --- → WONTFIX
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