Remove WorldTransform from LayerManagerComposite

NEW
Unassigned

Status

()

Core
Graphics: Layers
3 years ago
3 years ago

People

(Reporter: jrmuizel, Unassigned)

Tracking

unspecified
x86
Mac OS X
Points:
---

Firefox Tracking Flags

(tracking-b2g:backlog)

Details

(Reporter)

Description

3 years ago
Our current handling of rotation through the WorldTransform and a transform that gets applied to the viewport during BindRenderTarget is unsatisfactory.

This approach currently breaks the accessibility filter stuff. It would also make it so that animating the transform would be quite difficult.

The proposal is to move this transform into the layer content tree. This should make things simpler because we're using generic transform implementation and should make it so we can be cross platform as well as possible to animate.
Blocks: 1073549
blocking-b2g: --- → backlog
(Assignee)

Updated

3 years ago
blocking-b2g: backlog → ---
tracking-b2g: --- → backlog
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