Open
Bug 1087119
Opened 12 years ago
Updated 2 years ago
Premultiplied gradients should use Direct2D capabilities
Categories
(Core :: CSS Parsing and Computation, defect)
Tracking
()
NEW
People
(Reporter: cabanier, Unassigned)
References
(Blocks 1 open bug)
Details
Attachments
(1 file, 2 obsolete files)
|
29.75 KB,
patch
|
bas.schouten
:
review-
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Details | Diff | Splinter Review |
Premultiplied gradient are current emulated using extra color stops.
This is not needed on the D2D backend since it has native support.
| Reporter | ||
Updated•12 years ago
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Summary: Premultiplied gradient should use D2D capabilities → Premultiplied gradients should use Direct2D capabilities
| Reporter | ||
Comment 1•12 years ago
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| Reporter | ||
Comment 2•12 years ago
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Attachment #8509957 -
Attachment is obsolete: true
| Reporter | ||
Comment 3•12 years ago
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Attachment #8510034 -
Attachment is obsolete: true
Attachment #8510040 -
Flags: review?(mstange)
| Reporter | ||
Comment 4•12 years ago
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Updated•12 years ago
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Attachment #8510040 -
Flags: review?(mstange) → review?(bas)
Comment 5•12 years ago
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Comment on attachment 8510040 [details] [diff] [review]
Implementation for D2D premultiplied gradients.
Review of attachment 8510040 [details] [diff] [review]:
-----------------------------------------------------------------
This is sort of the wrong way to solve this problem. We should move the 'resolving' the premultiplication issue out of nsCSSRendering, and into Moz2D, then we should remove the 'SupportsPremultiplied<etc>' call from Moz2D and just make backends that don't support it use the emulation code.
Attachment #8510040 -
Flags: review?(bas) → review-
| Reporter | ||
Updated•12 years ago
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Assignee: cabanier → nobody
Updated•4 years ago
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Severity: normal → S3
Updated•2 years ago
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Assignee: rhunt → nobody
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Description
•