Closed
Bug 1103397
Opened 10 years ago
Closed 3 years ago
SVG slow with 10.000+ nodes
Categories
(Core :: SVG, defect)
Tracking
()
RESOLVED
WORKSFORME
People
(Reporter: above.change, Unassigned)
References
(Depends on 2 open bugs, )
Details
(Keywords: html5, perf)
User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:33.0) Gecko/20100101 Firefox/33.0
Build ID: 20141113143407
Steps to reproduce:
For a game I'm creating, I made this puzzle
http://www.ridiesorridi.it/puzzle/17.svg
Actual results:
As you can experience, when you move the mouse hover elements, the elements should get "white". Browser does this, but with delay.
Expected results:
There should be 0 delay. If you try it with IE or Safari it's istantaneous.
I've tried to divide pieces in <g> groups, I've cleaned the paths utilyzing only the necessary nodes without unnecesary decimals.
Severity: normal → major
Keywords: html5
Comment 1•10 years ago
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We're spending most of the time display list and layer building.
Depends on: 934411
Sorry, but I didn't get what you want to tell me with your answer ....
Comment 3•10 years ago
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I was just making a note about the cause for any developers that might work on this.
Comment 5•10 years ago
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seems pretty similar structurally to bug 964815
Robert you're right, we've in common lots of <use>. Hope someone will fix this =) thanks for your notice =)
Updated•8 years ago
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Hi,
I'm marking this ticket as Resolved - WFM as I understand this is an outdated issue. The test page is no longer valid.
Please reopen it in case this is still active.
Thanks,
Virginia
Status: UNCONFIRMED → RESOLVED
Closed: 3 years ago
Resolution: --- → WORKSFORME
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Description
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