Closed Bug 1103397 Opened 10 years ago Closed 3 years ago

SVG slow with 10.000+ nodes

Categories

(Core :: SVG, defect)

33 Branch
x86_64
Windows 7
defect
Not set
major

Tracking

()

RESOLVED WORKSFORME

People

(Reporter: above.change, Unassigned)

References

(Depends on 2 open bugs, )

Details

(Keywords: html5, perf)

User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:33.0) Gecko/20100101 Firefox/33.0 Build ID: 20141113143407 Steps to reproduce: For a game I'm creating, I made this puzzle http://www.ridiesorridi.it/puzzle/17.svg Actual results: As you can experience, when you move the mouse hover elements, the elements should get "white". Browser does this, but with delay. Expected results: There should be 0 delay. If you try it with IE or Safari it's istantaneous. I've tried to divide pieces in <g> groups, I've cleaned the paths utilyzing only the necessary nodes without unnecesary decimals.
We're spending most of the time display list and layer building.
Depends on: 934411
Sorry, but I didn't get what you want to tell me with your answer ....
I was just making a note about the cause for any developers that might work on this.
oh, thanks Jonathan! =)
seems pretty similar structurally to bug 964815
Robert you're right, we've in common lots of <use>. Hope someone will fix this =) thanks for your notice =)
Keywords: perf
Blocks: 869505
No longer blocks: 869505
Depends on: 869505

Hi,

I'm marking this ticket as Resolved - WFM as I understand this is an outdated issue. The test page is no longer valid.
Please reopen it in case this is still active.

Thanks,
Virginia

Status: UNCONFIRMED → RESOLVED
Closed: 3 years ago
Resolution: --- → WORKSFORME
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