Note: There are a few cases of duplicates in user autocompletion which are being worked on.

SVG slow with 10.000+ nodes

UNCONFIRMED
Unassigned

Status

()

Core
SVG
--
major
UNCONFIRMED
3 years ago
4 months ago

People

(Reporter: ABOVE, Unassigned)

Tracking

(Depends on: 2 bugs, {html5, perf})

33 Branch
x86_64
Windows 7
html5, perf
Points:
---
Dependency tree / graph

Firefox Tracking Flags

(Not tracked)

Details

(URL)

(Reporter)

Description

3 years ago
User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:33.0) Gecko/20100101 Firefox/33.0
Build ID: 20141113143407

Steps to reproduce:

For a game I'm creating, I made this puzzle
http://www.ridiesorridi.it/puzzle/17.svg



Actual results:

As you can experience, when you move the mouse hover elements, the elements should get "white". Browser does this, but with delay.


Expected results:

There should be 0 delay. If you try it with IE or Safari it's istantaneous.
I've tried to divide pieces in <g> groups, I've cleaned the paths utilyzing only the necessary nodes without unnecesary decimals.
(Reporter)

Updated

3 years ago
We're spending most of the time display list and layer building.
Depends on: 934411
(Reporter)

Comment 2

3 years ago
Sorry, but I didn't get what you want to tell me with your answer ....
I was just making a note about the cause for any developers that might work on this.
(Reporter)

Comment 4

3 years ago
oh, thanks Jonathan!  =)

Comment 5

3 years ago
seems pretty similar structurally to bug 964815
(Reporter)

Comment 6

3 years ago
Robert you're right, we've in common lots of <use>. Hope someone will fix this  =)  thanks for your notice  =)
Keywords: perf
Blocks: 869505
No longer blocks: 869505
Depends on: 869505
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