Enable mp4 instead of webm for MediaSource on MacOS X.

RESOLVED FIXED in Firefox 36

Status

()

defect
RESOLVED FIXED
5 years ago
5 years ago

People

(Reporter: rillian, Assigned: rillian)

Tracking

(Blocks 1 bug)

Trunk
mozilla37
x86
macOS
Points:
---
Dependency tree / graph

Firefox Tracking Flags

(firefox36 fixed, firefox37 fixed)

Details

Attachments

(1 attachment)

This makes the Mac setting the same as on Windows, which will reduce
the amount of testing we get for WebM, since only Linux will be
left with webm enabled, but reduces the exposed code surface while
we're trying to stabilize things enough to ship support.
Assignee: nobody → giles
Attachment #8532674 - Flags: review?(ajones)
Pushed to inbound based in verbal review from :k17e.

https://hg.mozilla.org/integration/mozilla-inbound/rev/8878e674973d
Depends on: 1098126
Attachment #8532674 - Flags: review?(ajones) → review+
https://hg.mozilla.org/mozilla-central/rev/8878e674973d
Status: NEW → RESOLVED
Last Resolved: 5 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla37
Comment on attachment 8532674 [details] [diff] [review]
Flip MediaSource codecs for MacOS X

Approval Request Comment

[Feature/regressing bug #]: MSE

[User impact if declined]:

Most of YouTube will still work, but not all videos will play without Flash on MacOS at the previous pref setting. Mostly, we want to get as much testing as possible for the mp4 configuration, so aligning with Nightly makes sense.

[Describe test coverage new/current, TBPL]:

We have some tests in tree, but the idea is to get real-world testing against sites like Youtube using MediaSource. Testing the same code on Windows and Mac should make the experience more reliable.

[Risks and why]:

This is associated with MSE only. Youtube may be less stable since the mp4 codepath has seen less testing than webm.

[String/UUID change made/needed]: None.
Attachment #8532674 - Flags: approval-mozilla-aurora?
Attachment #8532674 - Flags: approval-mozilla-aurora? → approval-mozilla-aurora+
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