Closed
Bug 1141361
Opened 11 years ago
Closed 11 years ago
Reuse the same thread when we start/stop vsync event for the windows vsync thread
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
mozilla39
| Tracking | Status | |
|---|---|---|
| firefox39 | --- | fixed |
People
(Reporter: mchang, Assigned: mchang)
References
Details
Attachments
(1 file)
|
2.46 KB,
patch
|
jrmuizel
:
review+
|
Details | Diff | Splinter Review |
+++ This bug was initially created as a clone of Bug #1139253 +++
+++ This bug was initially created as a clone of Bug #1102631 +++
Currently, we call base::Thread::Start()/Stop() when we enable/disable the vsync thread. This will create/delete the thread for Start()/Stop() in the underlying platform. Just reuse the same thread.
| Assignee | ||
Comment 1•11 years ago
|
||
Just start / stop the thread once during construction / destruction of the object. Otherwise, we just set the mEnabledVsync flag, which should put the thread to sleep.
Attachment #8574994 -
Flags: review?(jmuizelaar)
Updated•11 years ago
|
Attachment #8574994 -
Flags: review?(jmuizelaar) → review+
| Assignee | ||
Comment 2•11 years ago
|
||
Comment 3•11 years ago
|
||
Status: ASSIGNED → RESOLVED
Closed: 11 years ago
status-firefox39:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla39
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Description
•