+++ This bug was initially created as a clone of Bug #1139253 +++ +++ This bug was initially created as a clone of Bug #1102631 +++ Currently, we call base::Thread::Start()/Stop() when we enable/disable the vsync thread. This will create/delete the thread for Start()/Stop() in the underlying platform. Just reuse the same thread.
Created attachment 8574994 [details] [diff] [review] Reuse the same thread for the vsync thread Just start / stop the thread once during construction / destruction of the object. Otherwise, we just set the mEnabledVsync flag, which should put the thread to sleep.
Attachment #8574994 - Flags: review?(jmuizelaar)
Attachment #8574994 - Flags: review?(jmuizelaar) → review+
Status: ASSIGNED → RESOLVED
Last Resolved: 4 years ago
status-firefox39: --- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla39
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