WebGL 2 - Implement vertex divisor restrictions

RESOLVED FIXED in Firefox 42

Status

()

defect
RESOLVED FIXED
4 years ago
4 years ago

People

(Reporter: kamidphish, Assigned: kamidphish)

Tracking

unspecified
mozilla42
Points:
---
Dependency tree / graph

Firefox Tracking Flags

(firefox42 fixed)

Details

(Whiteboard: [gfx-noted], )

Attachments

(1 attachment, 1 obsolete attachment)

WebGL 2 adds a constraint that at least one attributes must have a divisor of 0.

FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : There must be at least one vertex attribute with a divisor of zero when calling drawArraysInstanced
FAIL getError expected: INVALID_OPERATION. Was NO_ERROR : There must be at least one vertex attribute with a divisor of zero when calling drawElementsInstanced
Code already exists. Just need the WebGL2() check removed.
Attachment #8636963 - Flags: review?(jgilbert) → review+
Assignee: nobody → dglastonbury
Status: NEW → ASSIGNED
sorry had to back this out for test failures like https://treeherder.mozilla.org/logviewer.html#?job_id=12349715&repo=mozilla-inbound
Flags: needinfo?(dglastonbury)
Ugh, it's passed green in a previous try run. OK, I'll take a look at it. Thanks :tomcat
Flags: needinfo?(dglastonbury)
Attachment #8642211 - Flags: review?(jgilbert) → review+
https://hg.mozilla.org/mozilla-central/rev/0866912ffc06
Status: ASSIGNED → RESOLVED
Closed: 4 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla42
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