Open
Bug 1171764
Opened 10 years ago
Updated 3 years ago
[meta/webvr] Allow Iframe to be used as "portal" into another 3d world/view
Categories
(Core :: WebVR, enhancement)
Core
WebVR
Tracking
()
UNCONFIRMED
People
(Reporter: caseyyee.ca, Unassigned)
Details
(Whiteboard: [webvr] [horizon])
Attachments
(1 file)
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1.32 MB,
image/png
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Details |
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_10_3) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/45.0.2420.0 Safari/537.36
Steps to reproduce:
We need this to be able to view CSS-VR sites from within Horizon.
Actual results:
iframe embedded CSS-VR content shows extreme perspective.
http://caseyyee.github.io/experiment-cssvr-iframe/iframe.html
The screen shots are from May 7th builds.
Comment 1•10 years ago
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Testing bugzilla slack integration (forgive me)
-> Core/General; in order to do this we'll likely need to hang a bunch of bugs off this one.
This is essentially allowing multiple preserve-3d contexts to exist, with flattening along the way, but with different viewports.
Component: Untriaged → General
Product: Firefox → Core
Summary: Allow Iframe to be used as "portal" into another 3d world/view → [meta/webvr] Allow Iframe to be used as "portal" into another 3d world/view
Attempted to fix this in-content by applying the inverse perspective matrix to the containing element of the iframe. Turns out, the left/right eye projections are slightly different and the cannot be reversed uniformly. The fix will have to happen in platform.
Updated•8 years ago
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Component: General → WebVR
Updated•6 years ago
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Type: defect → enhancement
Updated•3 years ago
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Severity: normal → S3
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Description
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