Agar.io game is janky
Categories
(Core :: Graphics: Canvas2D, defect, P3)
Tracking
()
People
(Reporter: nissan4321, Unassigned)
References
(Blocks 1 open bug, )
Details
(Keywords: perf, reproducible, Whiteboard: [gfx-noted])
Attachments
(2 files)
User Agent: Mozilla/5.0 (Windows NT 6.3; WOW64; rv:42.0) Gecko/20100101 Firefox/42.0 Build ID: 20150715030207 Steps to reproduce: 1) Enter agar.io games 2) Play the game 3) Observe the game getting hitches and drop of frames (jank) *Attaching a performance recording while playing on my machine. Actual results: The games drops frames and gets pretty janky at times. Expected results: Maintain a smooth 60fps gameplay without drop of frames.
Comment 2•9 years ago
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I tried it with e10s enabled and disabled and did find it a little sluggish both ways. Mozilla/5.0 (Windows NT 6.3; Win64; x64; rv:42.0) Gecko/20100101 Firefox/42.0 Graphics -------- Adapter Description: AMD Radeon R9 200 / HD 7900 Series Adapter Drivers: aticfx64 aticfx64 aticfx64 aticfx32 aticfx32 aticfx32 atiumd64 atidxx64 atidxx64 atiumdag atidxx32 atidxx32 atiumdva atiumd6a atitmm64 Adapter RAM: 3072 Asynchronous Pan/Zoom: none ClearType Parameters: D [ Gamma: 2200 Pixel Structure: R ClearType Level: 100 Enhanced Contrast: 300 ] D [ Gamma: 2200 Pixel Structure: R ClearType Level: 50 Enhanced Contrast: 100 ] Device ID: 0x6798 Direct2D Enabled: true DirectWrite Enabled: true (6.3.9600.17795) Driver Date: 6-22-2015 Driver Version: 15.200.1046.0 GPU #2 Active: false GPU Accelerated Windows: 1/1 Direct3D 11 (OMTC) Subsys ID: 00000000 Supports Hardware H264 Decoding: true Vendor ID: 0x1002 WebGL Renderer: Google Inc. -- ANGLE (AMD Radeon R9 200 / HD 7900 Series Direct3D11 vs_5_0 ps_5_0) windowLayerManagerRemote: true AzureCanvasBackend: direct2d 1.1 AzureContentBackend: direct2d 1.1 AzureFallbackCanvasBackend: cairo AzureSkiaAccelerated: 0
(In reply to Loic from comment #1) > did you test with e10s enabled or disabled? I have tested this with e10 enabled.
Updated•9 years ago
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Updated•9 years ago
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Me and mfinkle second this. mfinkle said this: 12:49 mfinkle works great on chrome, crappy on Firefox 12:50 mfinkle it seems like gc pauses happen, ruining the game play
This is still a major issue in Firefox 43. As soon as multiple blobs come in, it is super janky.
Updated•9 years ago
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Updated•9 years ago
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Comment 6•9 years ago
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To test this in a more controlled environment, use a local instance of https://github.com/OgarProject/Ogar and load agar.io?ip=127.0.0.1: and the port Ogar is listening on. Running commands like addbot on the server helps control the parameters of the game and the load on the rendering engine. For a game like agar.io avoiding jank is very important.. I also think it's a question of GC timing/duration, so tweaking is better left to experts, but if there's any more analysis or logging I can help with..
Can someone please retest this with the latest Firefox Nightly? If it's still janky, please capture a performance profile and GC profile using the built in Developer Tools. If this is GC related then it doesn't belong in Graphics.
Comment 10•7 years ago
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Slither.io also plays very choppily in Firefox 56.0a1 (2017-07-30) (64-bit nightly build). Plays very well in Chrome. It becomes more exaggerated on lower mid-end laptops (I use a HP Pavillion g7-1277dx with AMD 3530MX processor), especially in linux. Sluggish canvas rendering is one of the last things keeping me from using Firefox full-time, aside from that it has pretty much caught up to chrome.
Updated•7 years ago
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Comment 12•3 years ago
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Hi mikel
is this bug still visible?
I tried agar.io but the site is down
then i tried a game on http://bagario.net and Slither.io and could not notice anything on windows10 using firefox release 94.0.1
regards
Reporter | ||
Comment 13•3 years ago
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Still looks like the are performance issue with agar.io (site still works for me)
Comment 14•2 years ago
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In the process of migrating remaining bugs to the new severity system, the severity for this bug cannot be automatically determined. Please retriage this bug using the new severity system.
Comment 15•1 year ago
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The severity field is not set for this bug.
:bhood, could you have a look please?
For more information, please visit BugBot documentation.
Comment 16•1 year ago
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Mikel, is this report still valid with the current release of Firefox (115)?
Reporter | ||
Comment 17•1 year ago
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(In reply to Bob Hood [:bhood] from comment #16)
Mikel, is this report still valid with the current release of Firefox (115)?
From when I create this ticket my hardware has changed, and I am targeting 144 FPS now, but I still see some hitches on the latest Firefox nightly.
Here is a link to a clean profile of FF:
https://share.firefox.dev/3q3OUjB
Updated•11 months ago
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Description
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