Closed
Bug 1186472
Opened 10 years ago
Closed 10 years ago
Failed to compile Unified_cpp_angle_src_libGLESv28.obj - error LNK2019: unresolved external symbol Direct3DCreate9 referenced in function "public: virtual int __cdecl rx::Renderer9::initialize(void)" (?initialize@Renderer9@rx@@UEAAHXZ)
Categories
(Firefox Build System :: General, defect)
Tracking
(firefox42 fixed)
RESOLVED
FIXED
mozilla42
| Tracking | Status | |
|---|---|---|
| firefox42 | --- | fixed |
People
(Reporter: xavier114fch, Assigned: bas.schouten)
References
Details
Attachments
(1 file)
|
1.70 KB,
patch
|
vlad
:
review+
|
Details | Diff | Splinter Review |
User Agent: Mozilla/5.0 (Windows NT 10.0; WOW64; rv:42.0) Gecko/20100101 Firefox/42.0
Build ID: 20150722030205
Steps to reproduce:
I have compiled Firefox trunk using VS 2015 RTM with Windows 10 RTM SDK.
Actual results:
It failed to compile with this error.
3:04.31 Creating library libGLESv2.lib and object libGLESv2.exp
3:04.31
3:04.31 Unified_cpp_angle_src_libGLESv28.obj : error LNK2019: unresolved external symbol Direct3DCreate9 referenced in function "public: virtual int __cdecl rx::Renderer9::initialize(void)" (?initialize@Renderer9@rx@@UEAAHXZ)
3:04.31
3:04.31 libGLESv2.dll : fatal error LNK1120: 1 unresolved externals
3:04.31
3:04.31 h:/mozilla-inbound/config/rules.mk:826: recipe for target 'libGLESv2.dll' failed
3:04.31 mozmake.EXE[5]: *** [libGLESv2.dll] Error 1120
3:04.31 h:/mozilla-inbound/config/recurse.mk:71: recipe for target 'gfx/angle/src/libGLESv2/target' failed
3:04.32 mozmake.EXE[4]: *** [gfx/angle/src/libGLESv2/target] Error 2
3:04.32 h:/mozilla-inbound/config/recurse.mk:32: recipe for target 'compile' failed
3:04.32 mozmake.EXE[3]: *** [compile] Error 2
3:04.32 h:/mozilla-inbound/config/rules.mk:549: recipe for target 'default' failed
3:04.32 mozmake.EXE[2]: *** [default] Error 2
3:04.32 h:/mozilla-inbound/client.mk:401: recipe for target 'realbuild' failed
3:04.33 mozmake.EXE[1]: *** [realbuild] Error 2
3:04.33 client.mk:171: recipe for target 'build' failed
3:04.33 mozmake.EXE: *** [build] Error 2
Expected results:
There was no error using RC or earlier VS 2015 CTPs, so it should also work with the RTM version.
| Reporter | ||
Updated•10 years ago
|
Blocks: VC14
Component: Untriaged → Build Config
OS: Unspecified → Windows 10
Hardware: Unspecified → x86_64
| Assignee | ||
Comment 1•10 years ago
|
||
Assignee: nobody → bas
Status: UNCONFIRMED → ASSIGNED
Ever confirmed: true
Attachment #8644494 -
Flags: review?(vladimir)
Comment on attachment 8644494 [details] [diff] [review]
Locate DirectX files in the Windows 10 SDK.
Review of attachment 8644494 [details] [diff] [review]:
-----------------------------------------------------------------
Sure, r+.. change the below if you want, I don't feel strongly about it :)
::: configure.in
@@ +5876,5 @@
> ;;
> + 0x0A00*)
> + MOZ_D3DCOMPILER_VISTA_DLL=d3dcompiler_47.dll
> + AC_MSG_RESULT([Found D3D compiler in Windows SDK 10.])
> + ;;
In the interest of keeping configure.in as short as possible, maybe just do 0x0603*|0x0A00*), and change the message to just say "Windows SDK"?
@@ +5895,5 @@
> else
> AC_MSG_RESULT([Windows SDK not found.])
> fi
> + else
> + AC_MSG_ERROR([Couldn't find Windows SDK 8.1 or higher needed for angle.])
nit: "ANGLE"
Attachment #8644494 -
Flags: review?(vladimir) → review+
Comment 4•10 years ago
|
||
Status: ASSIGNED → RESOLVED
Closed: 10 years ago
status-firefox42:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → Firefox 42
Updated•7 years ago
|
Component: Build Config → General
Product: Firefox → Firefox Build System
Updated•6 years ago
|
Target Milestone: Firefox 42 → mozilla42
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Description
•