When an appendBuffer is done with an init segment that is invalid it is not discarded. The TrackBuffersManager::mInitData is replaced as soon as a new init segment is detected, without first checking if it is valid or not. If this was the first init segment received, and a new init segment is appended again, the old (and incorrect) one will be used.
Attachment #8640339 - Flags: review?(gsquelart) → review+
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