Closed Bug 1196435 Opened 9 years ago Closed 7 years ago

When using WebVR, screen mirroring should be enabled

Categories

(Core :: WebVR, defect)

43 Branch
defect
Not set
normal

Tracking

()

RESOLVED FIXED

People

(Reporter: caseyyee.ca, Unassigned)

References

Details

(Whiteboard: [webvr])

User Agent: Mozilla/5.0 (Windows NT 6.3; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/46.0.2486.0 Safari/537.36

Steps to reproduce:

When using Nightly + VR addon (mozvr.com/downloads)
I should be able to see a mirror of the content being displayed in the VR headset.




Actual results:

We get a black screen on the users main display.


Expected results:

Should see mirrored output of contents from headset.

This can be enabled by setting:
gfx.vr.mirror-textures  to true

Should be default?
Flags: needinfo?(vladimir)
Whiteboard: [webvr]
I should also mention that this is a Windows 8.1 issue running Oculus runtime 0.6.0.1-beta
This applies to all VR content.   You can test this by visiting mozvr.com and click on the VR goggles icon from the front page.
User Agent: Mozilla/5.0 (Windows NT 6.3; Win64; x64; rv:45.0) Gecko/20100101 Firefox/45.0
Nightly 45.0a1 Build ID: 20151125030231
AND Firefox 42.0

Casey Yee, are you still able to reproduce this in the latest version ?  Would you please add some details to the test case? Thanks
Flags: needinfo?(caseyyee.ca)
Abe, sorry for the delay on this one.   I need to get the PC setup to test this.   Will get that done in the next day or so here.
Blocks: webvr
Component: Untriaged → DOM
Product: Firefox → Core
Abe.  Mirroring is still not turned on by default.  This should be set now that VR is enabled by default.
Flags: needinfo?(caseyyee.ca)
It is reproducible.
Status: UNCONFIRMED → NEW
Ever confirmed: true
Flags: needinfo?(vladimir)
WebVR 1.1 now gives the web page control over mirroring or displaying other content on the user's main display.
Status: NEW → RESOLVED
Closed: 7 years ago
Component: DOM → WebVR
Resolution: --- → FIXED
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