Closed Bug 1219983 Opened 5 years ago Closed 5 years ago
Update tooltool rustc to 1
Now that rustc 1.4.0 is stable, we should bump the version available in tooltool for integration builds.
Build on MacOS X 10.10.5 (XCode 7.0.1) from https://static.rust-lang.org/dist/rustc-1.4.0-src.tar.gz with MACOSX_DEPLOYMENT_TARGET=10.7 ./configure --disable-elf-tls
Comment on attachment 8680955 [details] [diff] [review] Bump macosx64 tooltool manifest for rustc 1.4.0. Green on try. https://treeherder.mozilla.org/#/jobs?repo=try&revision=f6f1c59e9498 16:42:05 INFO - checking rustc version... 1.4.0-dev (v1.4.0) 16:42:05 INFO - checking rustc compatibility with MacOS X... 10.6 is ok with this rustc
Attachment #8680955 - Flags: review?(mshal)
Do you think we'll ever be able to use the stock rust release binaries?
So far the rust maintainers have been unsupportive. Note we can use upstream release builds on Linux and Windows; it's just MacOS X 10.6 support that needs a custom build. And android where there are no upstream release binaries. I'm hoping I can automate the mac build with taskcluster, which will remove some of the pain. Alex, can you update us on MacOS X 10.6 tls support plans? I recall you had a follow-up idea which would allow you to drop --disable-elf-tls.
Unfortunately I haven't had the chance to flesh out a design to drop --disable-elf-tls, although I'd believe that it's still possible to do so! (as detailed in https://github.com/rust-lang/rust/issues/26581). One point of note, however, is that we do actually have release binaries for Android now! We've got some more work to do to make them easily available, but all the pieces are in place to produce them and ensure they keep working. How urgent is getting 10.6 binary support upstream? Is it bad enough that we should look into doing so sooner rather than later?
(In reply to Ralph Giles (:rillian) from comment #4) > Note we can use upstream release builds on Linux and Windows; it's just > MacOS X 10.6 support that needs a custom build. And android where there are > no upstream release binaries. I'm hoping I can automate the mac build with > taskcluster, which will remove some of the pain. If you can cross-compile it from Linux then it should be straightforward to do in Taskcluster right now. If you need to build on a Mac then that's not something you can do just yet. (In reply to Alex Crichton [:acrichto] from comment #5) > How urgent is getting 10.6 binary support upstream? Is it bad enough that we > should look into doing so sooner rather than later? It's not a dealbreaker--it's not like we use upstream binaries for our other toolchains. It just seems silly to have to do a custom build of a toolchain that we're building in-house. :)
(In reply to Alex Crichton [:acrichto] from comment #5) > One point of note, however, is that we do actually have release binaries for > Android now! How wonderful. They're not linked from https://www.rust-lang.org/downloads.html. I found https://static.rust-lang.org/dist/rust-std-nightly-arm-linux-androideabi.tar.gz (cross build of the rust standard library) but haven't figured out how to hook it up. Does cargo doesn't seem to know either.
Right yeah, that's what I meant by "we've got some more work to do to make them easily available" :) The gist of it is that the `rust-std-*` tarball has a `rustlib` directory containing the target triple (in this case arm-linux-androideabi), and if you put that in the normal rustc rustlib directory then rustc should be able to find the libs and cross compile to Andorid.
Aha. I opened bug 1220307 to follow up on the cross support questions.
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